Reset - July 30th at 09:00

Posted by [Admin] fly at 27 Jun 2016, 08:36:08

On July 30th at 09:00 (SK Time) we will reset the game! After 2 years (with some downtime) we think Sacred-Knights.Net is ready for a new start. We managed to fix alot of small issues and got some large features working properly now.

What does the reset mean for you?
We will kill all living characters! (Names from this version will not be able to be used for next) Current cities and the buildings there, will be reset. All kinds of rewarding will be randomized again. Statistics are being reset.

But we are not gonna sit still after the reset! Just a week ago we introduced our referral system (which you can already use now to earn shop credits). PS. These credits & ongoing referrals will transfer to next version automatically (so refer away already!). (And thanks for the 6 referrals already done by you guys!)

But that's not everything on the planning:
- Responsive design (to improve the experience especially for mobile)
- Tutorial: how to start playing SK
- Artificial characters (fun to play with or just kill)
- Pet skill/training system
- More balancing & improving of current functionality

Just a little insight into what our backlog (highest priority ideas) looks like! Ofcourse if you have great ideas yourself, don't hesitate to contact us!

We hope you all enjoyed this version (final version stats will be generated soon!) and help us make next version the best in Sacred-Knights.Net history!

The Sacred-Knights.Net Team


PS. As a thank you, all players of current version will also get a nice reward that can be used in the next ;)